if a medic isn't present, Its the victims job to try to kill himself before the parasites can spawn. If you are infested, its the victims job to protect the medic that is attempting to cure them. After all, You'd rather take a few hits from a drone or some grenade shrapnel instead of getting hugged. I burn through a good 30-40 of my Medic Gun ammo just to cure one teammate of infestation, but if I try to take both the gun and beacons, if my teammates fail to defend me, Im absolutely helpless. Each point reduces infestation duration by 25. Im having a very hard time balancing sufficient healing with personal defense. Tactical Explosives Expert Kill 100 Swarm with Laser Mines. Combat Medic Kill 500 Swarm with the Medical SMG. Peace Medic Heal 300 points of damage in a single mission without dealing any non-melee damage to the Swarm. Gunslinger Successfully perform 5 fast reloads in a row. If you see a parasite coming dangerously close, do everything in your power to get away from it and kill it immediately. The Infestation Curing skill is unique to the Medic class, and reduces the amount of time required for the Medic to cure an infestation. Infestation Savior Cure an Infested marine. DO NOT BE AFRAID TO "WASTE" EXPLOSIVES TO KILL A PARASITE IF MORE EFFECTIVE MEANS ARE UNAVAILABLE. Parasites, despite being real tiny, are easily considered the most dangerous you probably learned that first hand though.įlamethrowers and explosives are considered to be the best ways to deal with parasites since they are hard to hit, and obviously both of these things are easy to hit it with. What's the balance here How do I provide enough healing to keep infestation from destroying us and not run out of. I burn through a good 30-40 of my Medic Gun ammo just to cure one teammate of infestation, but if I try to take both the gun and beacons, if my teammates fail to defend me, I'm absolutely helpless. if you set your shaders to max, parasites glow and become sooo much easier to spot.Īlso, who's the doctor? if its Bastille and beacons, then you're gonna have a bad time. I'm having a very hard time balancing sufficient healing with personal defense. So then how are you supposed to have enough ammo with Medigun alone to constantly purge teammates of infestation throughout a map and not run out super quick? Especially when it takes 20-30 ammo to cure just ONE teammate of infestation.Pssst. Especially the lack of Tesla can be impactful on maps where there's a lot of shieldbugs and / or your team is not very good at killing stuff and need to babysit them. On longer ones you need to either go dual SMG or SMG + ammo so you can't bring medigun nor tesla with you anymore. Note that this is to remain true to the original UT04 mod. Stopping in random places just because one or two teammates are low is almost always a bad idea on brutal. No, there is no way other than massive healing. The problem with beacons is it force team to sit in one place for a while so it works well only in places where team stops / slow down. How is Heal SMG + Heal Beacons on Faith? I feel like that would combine a good mix of group healing, single target healing, and personal defense.ĭunno what equipment to take with it though, probably either Tesla Turret or Lightning Armor. Publicado originalmente por Wearing a Mask spreads COVID:
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